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"game engine"に関するエントリは25件あります。 gameゲームProgramming などが関連タグです。 人気エントリには 『Python による大規模ゲーム開発環境 ~Cyllista Game Engine 開発事例~』などがあります。
  • Python による大規模ゲーム開発環境 ~Cyllista Game Engine 開発事例~

    2020/09/02 CEDEC2020

      Python による大規模ゲーム開発環境 ~Cyllista Game Engine 開発事例~
    • GitHub - ensisoft/detonator: 2D game engine and editor 💥💣

      Supports native Windows and Linux. Supports HTML5 and WASM. Fully featured editor for game development. Fully documented Lua API for game development. Demo content and examples. Click here for more features Windows, Linux and HTML5/WASM support Qt5 based WYSIWYG editor Text rendering (vector and bitmap) Various primitive shapes, custom polygon shapes Material system with built-in materials and wit

        GitHub - ensisoft/detonator: 2D game engine and editor 💥💣
      • GitHub - FyroxEngine/Fyrox: 3D and 2D game engine written in Rust

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          GitHub - FyroxEngine/Fyrox: 3D and 2D game engine written in Rust
        • GitHub - Cloud9c/taro: A lightweight 3D game engine for the web.

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            GitHub - Cloud9c/taro: A lightweight 3D game engine for the web.
          • Godot Game Engine を使う10の理由 - Qiita

            という記事があったので、要約してみた。 (無断翻訳につき、指摘があったら記事を消させていただきます) 元記事: 10 Reasons to Use Godot Engine for Developing Your Next Game https://www.makeuseof.com/tag/reasons-godot-engine-game-development/ 1. Godotはプログラマにとって使いやすい Godotエンジンのほぼすべての機能はコードからアクセスできる。 2. 専用言語GDscriptがある GDscriptはGodot開発チームが試行錯誤の結果作り出したもので、以下の特徴を持つ。 pythonをベースとした読みやすい構文 ゲーム開発に不要な構文の削ぎ落とし GDscriptエディタがエンジンに統合されている スピードの最適化 わざわざ専用言語を作ったのには理由が

              Godot Game Engine を使う10の理由 - Qiita
            • 無料で使えるオープンソースの2D・3Dゲームエンジン「Castle Game Engine」

              2D・3Dゲームが製作できるゲームエンジンである「Castle Game Engine」は、無料でダウンロードできるソフトウェアです。Windows、Linux、macOSのデスクトップ向け、Android、iOSのモバイル向けだけでなく、Nintendo Switch向けのゲームも開発可能。また、Castle Game Engineはオープンソースソフトウェアで、GitHubでソースコードも公開されています。 Castle Game Engine https://castle-engine.io/ GitHub - castle-engine https://github.com/castle-engine/castle-engine ◆Lazarusのインストール Castle Game Engineを使用する前に、Lazarusをインストールしておく必要があります。まずは以下のURL

                無料で使えるオープンソースの2D・3Dゲームエンジン「Castle Game Engine」
              • GitHub - diptools/dip: Rust application framework focuses on composability, ECS and Web3. Powered by Bevy game engine. From desktop apps to the Metaverse.

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                  GitHub - diptools/dip: Rust application framework focuses on composability, ECS and Web3. Powered by Bevy game engine. From desktop apps to the Metaverse.
                • Ebitengine - A dead simple 2D game engine for Go

                  とてもシンプル ほとんどの描画命令は画像から画像への描画として表現されます。画面、画像ファイル、オフスクリーンなど、あらゆるものが画像として表現されます。 マルチプラットフォーム Ebitengine のゲームは様々な環境で動きます。デスクトップ (Windows、macOS、Linux、FreeBSD)、 Web ブラウザ (WebAssembly)、モバイル (Android と iOS) で動きます。さらに、 Windows 向けビルドは Pure Go なので、 C コンパイラなしで開発できます。 Nintendo Switch™ もサポートされています。

                    Ebitengine - A dead simple 2D game engine for Go
                  • GitHub - bevyengine/bevy: A refreshingly simple data-driven game engine built in Rust

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                      GitHub - bevyengine/bevy: A refreshingly simple data-driven game engine built in Rust
                    • GitHub - bladecoder/bladecoder-adventure-engine: Classic point and click adventure game engine and editor

                      The Bladecoder Adventure Engine is a set of tools to create interactive graphic adventures (classical point and click games). I think that this type of games are a great medium to tell stories and mobile devices provide a big opportunity to rebirth and evolve them. By creating the Bladecoder Adventure Engine, I want to create a platform to tell stories. Interactive stories with modern graphics, an

                        GitHub - bladecoder/bladecoder-adventure-engine: Classic point and click adventure game engine and editor
                      • GitHub - flame-engine/flame: A Flutter based game engine.

                        The goal of the Flame Engine is to provide a complete set of out-of-the-way solutions for common problems that games developed with Flutter might share. Some of the key features provided are: A game loop. A component/object system (FCS). Effects and particles. Collision detection. Gesture and input handling. Images, animations, sprites, and sprite sheets. General utilities to make development easi

                          GitHub - flame-engine/flame: A Flutter based game engine.
                        • GitHub - KilledByAPixel/LittleJS: LittleJS is a HTML5 game engine with many features and no dependencies. 🚂 Choo-Choo!

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                            GitHub - KilledByAPixel/LittleJS: LittleJS is a HTML5 game engine with many features and no dependencies. 🚂 Choo-Choo!
                          • Bitty Engine - An itty bitty game engine

                            Home | Documents | About | GitHub An itty bitty game engine. Get Bitty Engine The Steam version and the Itch version offer an identical set of features, and they are both DRM-free. A trial is available on Steam also. About Bitty Engine Bitty Engine is a cross-platform itty bitty Game Engine and open-source Framework. The full featured engine is programmable in Lua and integrated with built-in edit

                            • Fyrox - A feature-rich game engine built in Rust

                              Fyrox is a feature-rich, production-ready, open-source game engine written in Rust.

                                Fyrox - A feature-rich game engine built in Rust
                              • How I learned Vulkan and wrote a small game engine with it

                                Comments (GitHub discussion) Comments (Hacker News) tl;dr: I learned some Vulkan and made a game engine with two small game demos in 3 months. The code for the engine and the games can be found here: https://github.com/eliasdaler/edbr This article documents my experience of learning Vulkan and writing a small game/engine with it. It took me around 3 months to do it without any previous knowledge o

                                • GitHub - OpenRA/OpenRA: Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.

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                                    GitHub - OpenRA/OpenRA: Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
                                  • Arete Engine | A unified-memory game engine.

                                    Powerful Fastest game engine in 1:1 CPU frame time benchmarks

                                    • Hex Engine - A Modern 2D Game Engine for the Browser

                                      ⚠️ WORK IN PROGRESS ⚠️ Hex Engine is a 2D Game Engine for the browser, written in TypeScript. It is designed to feel similar to React. Hex Engine implements a variant of the popular Entity-Component-System model, adapting it to make Components radically composable. In Hex Engine, every Component is a function, and Components can call special Hook functions to define their behavior in the game engi

                                        Hex Engine - A Modern 2D Game Engine for the Browser
                                      • Free and open source 2D and 3D game engine

                                        The Godot Web Editor has some limitations compared to the native version. Its main focus is education and experimentation; it is not recommended for production. Refer to the Web editor documentation for usage instructions and limitations.

                                          Free and open source 2D and 3D game engine
                                        • GitHub - Shirakumo/trial: A fully-fledged Common Lisp game engine

                                          Trial is a game engine written in Common Lisp. Unlike many other engines, it is meant to be more of a loose connection of components that can be fit together as required by any particular game. Please note that the engine is still in flux. The project may change heavily as new constraints become clear. As such, there is no guarantee for API stability at this point. Documentation is available howev

                                            GitHub - Shirakumo/trial: A fully-fledged Common Lisp game engine
                                          • GitHub - ct-js/ct-js: Ct.js is a desktop game engine that makes learning programming fun and game development easy by its visual editors and well-documented code library

                                            Ct.js is a 2D game engine and IDE that aims to be powerful and flexible while still being easy to use and learn. It does that by providing extensive documentation, examples, a wide variety of game asset types and their visual editors — all while remaining open to modding, and if modding doesn't help, you can always put plain JS code in your project. People code in ct.js with TypeScript, JavaScript

                                              GitHub - ct-js/ct-js: Ct.js is a desktop game engine that makes learning programming fun and game development easy by its visual editors and well-documented code library
                                            • GitHub - massung/r-cade: Retro Game Engine for Racket

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                                                GitHub - massung/r-cade: Retro Game Engine for Racket
                                              • GitHub - isadorasophia/murder: Murder is a pixel art ECS game engine.

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                                                  GitHub - isadorasophia/murder: Murder is a pixel art ECS game engine.
                                                • GitHub - suchipi/hex-engine: A modern 2D game engine for the browser.

                                                  Website - Discord - GitHub ⚠️ WORK IN PROGRESS ⚠️ Hex Engine is a 2D Game Engine for the browser, written in TypeScript. It is designed to feel similar to React. Hex Engine implements a variant of the popular Entity-Component-System model, adapting it to make Components radically composable. In Hex Engine, every Component is a function, and Components can call special Hook functions to define thei

                                                    GitHub - suchipi/hex-engine: A modern 2D game engine for the browser.
                                                  • Choose a .NET Game Engine - .NET Blog

                                                    Developing games is multi-disciplined compared to developing business apps and services. Games need design skills spanning UI, audio, gameplay, and art direction. It also requires engineering skills for graphics, gameplay, audio, cloud services, and develops. Sometimes you need to get low level and play around with hardware registries in assembly to optimize performance for a specific device. Do y

                                                      Choose a .NET Game Engine - .NET Blog
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