When we think “a fast AOT WebAssembly compiler and runtime”, we typically think about V8, Wasmer, WasmEdge or Wasmtime. All of these have in common that they are large, complicated pieces of software, that come with a lot of overhead, and only work on a limited set of platforms. But how about transpiling WebAssembly code to C source code, and leveraging the state-of-the-art optimization passes of