Write your scripts in a modern type-safe and runtime-safe programming language that handles many bugs and mistakes during compilation process.
ソフトウェア開発者にとって、堅牢でテスト可能で拡張性があり、保守性の高いオブジェクト指向のソフトウェアシステムを設計することは重要です。 そこで登場するのがSOLID原則です。 SOLIDは、ソフトウェア開発中に生じるかもしれない特定の問題を解決するために5つの設計原則が組み合わさったセットです。 この記事では、SOLID設計の原則について詳しく学んでいきます。 具体的には、SOLID原則が何を意味しているのか、各部分がそれぞれ何を表しているのか、また実際のプログラム例を挙げながら現役のプログラマーが説明します。 さらに、JavaScriptを使ってこれらの原則を実装する方法も紹介します。 SOLID設計原則とは? 単一責任原則 (SRP) Open/Closed原則 リスコフ置換原理 (LSP) インターフェース分離原則 (ISP) 依存関係逆転の原則 最後に SOLID設計原則とは?
A common question developers new to Go have is “How do I organize my Go project?”, in terms of the layout of files and folders. The goal of this document is to provide some guidelines that will help answer this question. To make the most of this document, make sure you’re familiar with the basics of Go modules by reading the tutorial and managing module source. Go projects can include packages, co
Jonathan Amsterdam 22 August 2023 The new log/slog package in Go 1.21 brings structured logging to the standard library. Structured logs use key-value pairs so they can be parsed, filtered, searched, and analyzed quickly and reliably. For servers, logging is an important way for developers to observe the detailed behavior of the system, and often the first place they go to debug it. Logs therefore
This course is a deep dive into the world of PlayStation programming! We'll explore the PS1 hardware, understand its sub-components, and learn how to code games using MIPS assembler & the C programming language. We'll also learn how to use a PS1 SDK library paired with a modern development toolchain to be more productive and push fast polygons out of our console. We are about to enter the 5th gene
Open source, runs in VS Code, integrates with existing TypeScript code, browser and Node.js.
Reactは単なるUIライブラリではなく、コンポーネントベースのアプリケーション開発フレームワークです。UI/UXデザインの基本原則に加え、再利用性や状態管理、データフローなどの概念も重要です。 Reactのコンポーネントベースのアーキテクチャを活用すると、UIと裏側のロジックを分離して管理しやすくなり、効率的なアプリケーションの開発が可能です。 今日は、Reactにおけるコンポーネントの基本原則の解説と、初心者に役立つReactコンポーネントライブラリの紹介を提供します。 コンポーネントの設計原則 UI(ユーザーインターフェース) UX(ユーザーエクスペリエンス) UIのデザインに役立つReact コンポーネントライブラリ React Material UI React-Bootstrap Fluent UI Chakra UI Semantic UI React Ant Design
Julie Qiu, for the Go security team 13 July 2023 We are excited to announce that govulncheck v1.0.0 has been released, along with v1.0.0 of the API for integrating scanning into other tools! Go’s support for vulnerability management was first announced last September. We have made several changes since then, culminating in today’s release. This post describes Go’s updated vulnerability tooling, an
The Go Blog More powerful Go execution traces Michael Knyszek 14 March 2024 The runtime/trace package contains a powerful tool for understanding and troubleshooting Go programs. The functionality within allows one to produce a trace of each goroutine’s execution over some time period. With the go tool trace command (or the excellent open source gotraceui tool), one may then visualize and explore t
🚧 Work in Progress! Candy is still in its early stages. We are actively working on it, but it's not ready for production use yet. If you want to help, please join our Discord server. See also: The current state. A sweet, functional programming language that is robust, minimalistic, and expressive. Many programming languages have a strict separation between compile-time and runtime errors. Sometim
David Chase and Russ Cox 19 September 2023 Go 1.21 includes a preview of a change to for loop scoping that we plan to ship in Go 1.22, removing one of the most common Go mistakes. The Problem If you’ve written any amount of Go code, you’ve probably made the mistake of keeping a reference to a loop variable past the end of its iteration, at which point it takes on a new value that you didn’t want.
Updated Mon Feb 5 10:22:02 EST 2024 Available in paperback and e-book formats. Order at Amazon and other fine booksellers. Introduction This page holds material related to the second edition of The AWK Programming Language. The first edition was written by Al Aho, Brian Kernighan and Peter Weinberger in 1988. Awk has evolved since then, there are multiple implementations, and of course the computi
Cameron Balahan 31 July 2023 When you start a new project in Go, you might begin by cloning an existing project. That way, you can start with something that already works, making incremental changes instead of starting from scratch. For a long time now, we have heard from Go developers that getting started is often the hardest part. New developers coming from other languages expect guidance on a d
Russ Cox 14 August 2023 Go 1.21 includes new features to improve compatibility. Before you stop reading, I know that sounds boring. But boring can be good. Back in the early days of Go 1, Go was exciting and full of surprises. Each week we cut a new snapshot release and everyone got to roll the dice to see what we’d changed and how their programs would break. We released Go 1 and its compatibility
Eli Bendersky, on behalf of the Go team 8 August 2023 Today the Go team is thrilled to release Go 1.21, which you can get by visiting the download page. Go 1.21 is packed with new features and improvements. Here are some of the notable changes; for the full list, refer to the release notes. Tool improvements The Profile Guided Optimization (PGO) feature we announced for preview in 1.20 is now gene
Every so often I read an essay that I end up thinking about, and citing in conversation, over and over again. Here’s my index of all the ones of those I can remember! I’ll try to keep it up to date as I think of more. There's a lot in here! If you'd like, I can email you one essay per week, so you have more time to digest each one: Nelson Elhage, Computers can be understood. The attitude embodied
Back to articlesOnyx, a new programming language powered by WebAssemblyLearn about Onyx, a new imperative programming language that leverages WebAssembly and Wasmer for seamless cross-platform support What is Onyx? Onyx is a new programming language featuring a modern, expressive syntax, strict type safety, blazingly-fast build times, and out-of-the-box cross platform support thanks to WebAssembly
Once we hit 6174 the sequence starts repeating, as the result of applying this “biggest digit-arrangement minus smallest digit-arrangement” operation to 6174, is 6174 itself. Or in maths parlance: 6174 is a fixed point of this operation. Now here’s the kicker: as long as the starting number is not a single repeated digit, we can start from any 4-digit number and the sequence will always reach 6174
A data-oriented, expressive, and modern programming language
Johan Brandhorst-Satzkorn, Julien Fabre, Damian Gryski, Evan Phoenix, and Achille Roussel 13 September 2023 Go 1.21 adds a new port targeting the WASI preview 1 syscall API through the new GOOS value wasip1. This port builds on the existing WebAssembly port introduced in Go 1.11. What is WebAssembly? WebAssembly (Wasm) is a binary instruction format originally designed for the web. It represents a
Introduction to Go 1.21 The latest Go release, version 1.21, arrives six months after Go 1.20. Most of its changes are in the implementation of the toolchain, runtime, and libraries. As always, the release maintains the Go 1 promise of compatibility; in fact, Go 1.21 improves upon that promise. We expect almost all Go programs to continue to compile and run as before. Go 1.21 introduces a small ch
Borgo is a new programming language that compiles to Go. For a high-level overview of the features and instructions on running the compiler locally, check the README. This playground runs the compiler as a wasm binary and then sends the transpiled go output to the official Go playground for execution. use fmt enum NetworkState<T> { Loading, Failed(int), Success(T), } struct Response { title: strin
This blog tries to summarize all the choices and paths you could take to implement your next programming language, more specifically the frontend for your language. There are a lot of factors that will influence your choices. Maybe you have your favorite host language that you would like to use for implementing your language, whether your language is dynamically or statically typed, or you are des
import "EDA" import "genericEditor" enum MediaType { unknown, tape, dvd, bluRay }; dbtable "Borrowers" Borrower { Borrower id "ID"; String name "Name"; String phoneNumber "Phone Number"; }; dbtable "Movies" Movie { Movie id "ID"; String name "Name"; MediaType mediaType "Media Type"; Date dateAdded "Date Added"; Borrower borrower "Borrower"; Date dateBorrowed "Date Borrowed"; }; DataSource ds; Data
Artificial intelligence has recently experienced remarkable advances, fueled by large models, vast datasets, accelerated hardware, and, last but not least, the transformative power of differentiable programming. This new programming paradigm enables end-to-end differentiation of complex computer programs (including those with control flows and data structures), making gradient-based optimization o
I thought it would be fun to go outside of my comfort zone of web development topics and write about something completely different and new, something I have never written about before. So today, I'm going to show you how to implement a programming language! The project will parse and execute programs written in a simple language I called my (I know it's a lame name, but hey, it is "my" language).
A recent article on WebAssembly Garbage Collection (WasmGC) explains at a high level how the Garbage Collection (GC) proposal aims to better support GC languages in Wasm, which is very important given their popularity. In this article, we will get into the technical details of how GC languages such as Java, Kotlin, Dart, Python, and C# can be ported to Wasm. There are in fact two main approaches:
Across these repos, the savings average around 75%, but memory reductions are non-linear: as projects get larger, so does the relative decrease in memory usage. We’ll explain this in more detail below. Gopls and the evolving Go ecosystem Gopls provides language-agnostic editors with IDE-like features such as auto-completion, formatting, cross-references, and refactoring. Since its beginnings in 20
Introduction HTML, the programming language, is a practical, turing-complete[1], stack-based programming language based on HTML, the markup language. It uses elements defined in HTML, the markup language, in order to do computations. To give you a sense of what HTML, the programming langauge, looks like, below is a sample program that prints the values from 1 to 10 to standard out (console.log) A
Lately I’ve been messing around with Python 3.12, discovering new features around typing and pattern matching. Combined with dataclasses, they provide support for a style of programming that I’ve employed in Kotlin and Typescript at work. That style in turn is based on what I’d do in OCaml or Haskell, like modelling data with algebraic data types. However, the more advanced concepts from Haskell —
🚀 Mar. 29, 2024: v0.8.0 released. Now you can use Data Interpreter via pypi package import. Meanwhile, we integrated RAG module and supported multiple new LLMs. 🚀 Mar. 14, 2024: Our Data Interpreter paper is on arxiv. Check the example and code! 🚀 Feb. 08, 2024: v0.7.0 released, supporting assigning different LLMs to different Roles. We also introduced Data Interpreter, a powerful agent capable
In 2013, I had an idea: "what if I were to build my programming language?". Back then my idea came down to "an interpreted language that mixes elements from Ruby and Smalltalk", and not much more. Between 2013 and 2015 I spent time on and off trying different languages (C, C++, D and various others I can't remember) to see which one I would use to build my language in. While this didn't help me fi
The Go Blog Finding unreachable functions with deadcode Alan Donovan 12 December 2023 Functions that are part of your project’s source code but can never be reached in any execution are called “dead code”, and they exert a drag on codebase maintenance efforts. Today we’re pleased to share a tool named deadcode to help you identify them. $ go install golang.org/x/tools/cmd/deadcode@latest $ deadcod
The Go Blog Go 1.22 is released! Eli Bendersky, on behalf of the Go team 6 February 2024 Today the Go team is thrilled to release Go 1.22, which you can get by visiting the download page. Go 1.22 comes with several important new features and improvements. Here are some of the notable changes; for the full list, refer to the release notes. Language changes The long-standing “for” loop gotcha with a
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