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July 26, 2022 / 23 min read Last Updated: July 26, 2022 When writing my first Three.js scene from start to finish in Building a Vaporwave scene with Three.js, I felt an immense sense of achievement. However, all I really did in this project was glue a couple of PNGs and maps I drew on Figma onto a plane and make the scene move. I'm being hard on myself here, I know 😅. At that point, I barely scra
This text is part of a series of texts about Clean Architecture analysis applied with different frameworks and languages. The purposes of this text are in line with those of the previous text, which are: I. Show an architectural division of a React application using Clean Architecture; II. Guide the implementation of new features in this proposed architecture. Architectural Division The initial st
Effects are an escape hatch from the React paradigm. They let you “step outside” of React and synchronize your components with some external system like a non-React widget, network, or the browser DOM. If there is no external system involved (for example, if you want to update a component’s state when some props or state change), you shouldn’t need an Effect. Removing unnecessary Effects will make
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