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blog.wesleyac.com
I fell down the rabbit hole making a homebrew SNES game a few days ago, and since I couldn't find many good resources, I figured I'd write something of a tutorial. There are lots of resources out there for writing NES games, but way fewer for SNES games — I think there are a few reasons for this. First, the NES is much simpler than the SNES — this is true of both the NES hardware itself, but also
If you were creating a web app from scratch today, what database would you use? Probably the most frequent answer I see to this is Postgres, although there are a wide range of common answers: MySQL, MariaDB, Microsoft SQL Server, MongoDB, etc. Today I want you to consider: what if SQLite would do just fine? For those who are unfamiliar, SQLite is a implementation of SQL as a library — this means t
Inspired by Jan Stette's "Things I Believe" post, I decided to write down some of the more contentious beliefs I have about software engineering. I've selected some of my more extreme opinions here, so I expect reasonable people to disagree with me. That's ok. Writing non-trivial software that is correct (for any meaningful definition of correct) is beyond the current capabilities of the human spe
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