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By Anton Muhin, Vijay Menon, and Pavel Podivilov, Software Engineers Cross-posted with the Chromium Blog An attractive feature of Web programming is a rapid development cycle. Reloading the application after the source code has changed takes a fraction of a second. We want to offer you that same experience when using Dart, and today we’re making Mac and Linux binaries available that integrate the
By Eric Bidelman, Senior Developer Programs Engineer, Google Chrome Team Over the past year, HTML5Rocks.com has become a top destination for developers craving to learn more about HTML5. Today, we have over 60 articles and tutorials covering the latest HTML5 tech, published by 30 contributors from around the world! We've worked hard to bring great content to the site as quickly as possible, but it
By Fred Sauer, Developer Advocate Cross-posted with the Google Web Toolkit Blog Last week Angry Birds for Chrome was updated to use the Web Audio API for all its in-game audio for Chrome users, which means Chrome users get the full Angry Birds experience, without any plugins. The Web Audio API supports a wide variety of use cases, including the high fidelity and low latency requirements of games.
By Yuchung Cheng, Make The Web Faster Team Transmission Control Protocol (TCP), the workhorse of the Internet, is designed to deliver all the Web’s content and operate over a huge range of network types. To deliver content effectively, Web browsers typically open several dozen parallel TCP connections ahead of making actual requests. This strategy overcomes inherent TCP limitations but results in
By Raph Levien, Engineer, Google Web Fonts One of Google’s core principles is that "fast is better than slow", and the Web Fonts team takes that to heart. We’re always looking for ways to make web fonts load faster, and that’s doubtless a key factor in our rapid user adoption. Today, we are announcing a new way to make web fonts smaller and faster, in collaboration with the Monotype Imaging Fonts.
By Pali Bhat, Group Product Manager Cross-posted on the Google Commerce Blog and Chromium Blog Since Google In-App Payments launched in July for developers in the United States, we’ve received great feedback on how easy it is to integrate as well as how simple it is for consumers to use. While the API has been off to a strong start, there’s been a growing demand for availability outside of the Uni
gapi.client.load('API_NAME', 'API_VERSION', CALLBACK); // Returns a request object which can then be executed. // METHOD_NAME is only available once CALLBACK runs. var request = gapi.client.METHOD_NAME(PARAMETERS_OBJECT); request.execute(callback); <!DOCTYPE html> <html> <head> </head> <body> <script type="text/javascript"> function init() { // Load your API key from the Developer Console gapi.cli
By Esteban de la Canal, Software Engineer We launched Google Swiffy in July. Swiffy enables you to convert Flash SWF files to HTML5. One of our main aims for Swiffy is to let you continue to use Flash as a development environment, even when you’re developing animations for environments that don’t support Flash. To speed up the development process, we’ve built the Swiffy Extension for Flash Profess
By Nicolas Garnier, Developer Relations Team Cross-posted on the Google Apps Developer Blog In March, we announced that all of the Google Web APIs adopted support for OAuth 2.0. It is the recommended authorization mechanism when using Google Web APIs. Today, we are announcing the OAuth 2.0 Playground, which simplifies experimentation with the OAuth 2.0 protocol and APIs that use the protocol. Tryi
By Monica Tran, Developer Marketing Team UPDATE 11/28/11: We have moved the dates of Google I/O 2012 so that we can extend the conference to three days. The new dates are June 27-29, 2012. For full details, please see the announcement post. This year’s Google I/O saw 1 million developers join us from around the world at Moscone Center, via I/O Live, and at our I/O Extended viewing parties. As we p
By Lars Bak, Software Engineer, Dart Team Cross-posted on the Chromium Blog Today we are introducing an early preview of Dart, a class-based optionally typed programming language for building web applications. Dart’s design goals are: Create a structured yet flexible language for web programming. Make Dart feel familiar and natural to programmers and thus easy to learn. Ensure that Dart delivers h
By Yaniv Inbar, Google APIs Client Team During Google I/O 2011, we announced a major milestone by releasing the Beta version of the open source Google APIs Client Library for Java. This release included service-specific libraries and samples for Google APIs, built on our new client library generation infrastructure. Since that version 1.4 launch, we’ve been comfortable enough with the stability an
By Jacob Moshenko and Gustavo Moura, Software Engineers In January of this year we launched BigQuery integration with Google Apps Script. What we didn’t mention was that we were building this on top of our Google APIs Discovery Service. Thanks to the ease and flexibility of writing clients based on this API, today we’re announcing integration with three more APIs, and revamping our BigQuery suppor
By Chris Chabot, Google+ Developer Relations Cross-posted with the Google+ Platform Blog The Google+ project brings the nuance and richness of real-life sharing to software. The Google+ platform brings that nuance and richness to all of the web. We started with Google’s own products, added the +1 button for site owners and content publishers, and introduced games from a handful of partners. That’s
By Chirag Shah, Developer Programs Engineer Today we are announcing a major milestone for another one of the Google APIs client libraries. The Google APIs Client Library for PHP has officially reached Beta. This means we're comfortable enough with the stability and features of the library that we'd like you to start building real production applications on top of it and send us your feedback. The
By Jeff Chin, Product Manager Back in May, we announced the deprecation of the free Translate API v1. Today, we’re introducing a paid version of the Google Translate API for businesses and commercial software developers. The Google Translate API provides a programmatic interface to access Google’s latest machine translation technology. This API supports translations between 50+ languages (more tha
By Dave Borowitz, Google Git Engineer, with thanks to Augie Fackler, Lucas Bergman, Jacob Lee, and Shawn Pearce Cross-posted from the Google Open Source Blog We’re pleased to announce today that in addition to supporting the Subversion and Mercurial version control systems, Google Code Project Hosting now supports Git. Git is a popular distributed version control system (DVCS) like Mercurial, and
By Ram Ramani, Engineering Manager Update 7/29/11: We were notified of a bug in the measurement tool that sometimes causes incorrect measurements. If your results indicated a slowdown on your pages, please run the tests again, and make sure you specify a fully qualified domain such as www.example.com. We apologize for any inconvenience and confusion this may have caused. Details: Measurement tests
By Chris Thrasher, Software Engineer, Google Picker API Users have content across many Google properties: YouTube, Picasa Web Albums, Google Docs, and more. Now we have a common interface for your users to select Google content. The Google Picker API provides a familiar-looking dialog box that’s easy for you to integrate into your apps. Your users can quickly browse their own content without ever
By Marcel Gordon, Product Manager, Swiffy Some Google projects really do start from one person hacking around. Last summer, an engineering intern named Pieter Senster joined the mobile advertising team to explore how we could display Flash animations on devices that don’t support Adobe Flash player. Pieter made such great progress that Google hired him full time and formed a team to work on the pr
By Arvind Jain, Make the Web Faster Team At Google, we put a lot of effort into making the web faster. To understand the impact of our work, we need to track the speed of the web over time. HTTP Archive allows us to do that. HTTP Archive generates regular reports illustrating trends such as page size and Page Speed score of the top pages on the web. Interested users can download the raw dataset fo
Now open source: 20 Things I Learned about Browsers and the Web By Min Li Chan, Google Chrome Team Late last year, we released an illustrated online guidebook for everyday users who are curious about how browsers and the web work. In building 20 Things I Learned about Browsers and the Web with HTML5, JavaScript and CSS with our friends at Fi, we heard from many of you that you’d like to get your h
By Adam Feldman, APIs Product Manager UPDATE June 3: In the days since we announced the deprecation of the Translate API, we’ve seen the passion and interest expressed by so many of you, through comments here (believe me, we read every one of them) and elsewhere. I’m happy to share that we’re working hard to address your concerns, and will be releasing an updated plan to offer a paid version of th
By T.V. Raman, Research Scientist Cross-posted with the Chromium Blog We recently unveiled ChromeVox — a built-in screen reader for Chrome OS — during Google I/O 2011. This is an early developer beta that is designed to help authors of web applications come up to speed with platform accessibility on Chrome OS. ChromeVox is built as a Chrome extension. This means that unlike most accessibility soft
Cross-posted from the Google Apps Developer Blog Google Tasks helps many of us to remember all those things that keep us busy. Towards the end of last year we asked our users what they wanted to see improved with Google Tasks and an overwhelming request was for the ability to access tasks from anywhere — be it on the move, on the desktop, or through their favorite Web apps. Today, we’re checking o
By Chris Ramsdale, Product Manager, GWT and GPE Imagine this: you've spent the past few months hammering away at the latest mobile game sensation, Mystified Birds, and you are one level away from complete mastery. And then it happens. In a fit of excitement you throw your hands up, and along with them your Nexus S, which settles nicely at the bottom of the pool you happen to be relaxing next to. T
Google Storage for Developers open to all, with new features By Navneet Joneja, Product Manager For those of you who have been waiting to use Google Storage, we’re happy to announce that effective immediately, you can get a Google Storage for Developers account without needing to request an invitation. We’ve also launched several significant enhancements to the service, including more flexible and
By Travis Green, Product Manager Now your apps can get smarter with as little as a single line of code. They can learn to continually adapt to changing conditions and to integrate new information. This week at Google I/O, we’re making the Google Prediction API generally available, meaning you can create apps with these capabilities for yourself. Additionally, we’re introducing several significant
By Dominic Szablewski, creator of the Impact Game Engine This post is part of Who's at Google I/O, a series of guest blog posts written by developers who are appearing in the Developer Sandbox at Google I/O. Impact is a JavaScript game engine that uses the HTML5 Canvas and Audio elements for graphics and sound, instead of relying on any browser plugins. Impact's main focus is on classic 2D games.
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