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kylehalladay.com
I do graphics and engine programming for games. I'm the author of Practical Shader Development, which is all about learning to write shaders. Check out some other stuff I've written A few months back, there was a post on Reddit (link), which described a game that used an open source clone of Notepad to handle all its input and rendering. While reading about it, I had the thought that it would be r
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