Yes, its true. Clipping has now been added to the Papervision3D trunk (2.0). For those of you unfamilier with the concept of clipping, it solves a very common and very annoying problem in 3D Engines - and does a few other things too. The problem I'm referring to is when a face is culled when part of it extends past the camera. You have probably noticed it in racing games or other various demos