はじめに 「Debug Viewer」を Unity プロジェクトに導入することで 簡単にパラメータのデバッグ表示ができるようになります 使用例 using DebugViewer; using UnityEngine; public class PlayerHealth : MonoBehaviour { [Debug( "Player", "Max Health" )] public int maxHealth = 100; [Debug( "Player", "Current Health" )] public int currentHealth = 100; public int walkSpeed = 5; public int runSpeed = 10; public int meleeDamage = 9; public int shootDamage = 6; priva