The Haskell programming language community. Daily news and info about all things Haskell related: practical stuff, theory, types, libraries, jobs, patches, releases, events and conferences and more... I'm starting a rather large undertaking, writing an online game in Haskell. I'm using Yesod and Haskell for the server-side programming, which is going swimmingly. I'd like to do the client-side rend