前回のJKを最終調整で顎と目を直して完了です。完成したのがこの娘です。最小限の修正しかしていないのにすごく可愛いです。 修正の詳細はYoutubeで御覧ください。 www.youtube.com
I've wanted to do this sorta colorful surreal ethereal girl thing for a long while and finally got the chance! I know it's probably not the most original idea, but it was fun haha I was hoping to try some of the newer zbrush features with this one, but I ended up doing nothing special at all :(. At least I'm starting to feel a bit more comfortable using the Curve Tubes brush on more dynamic hai
デザインしながらのCGモデリングの手順をステップバイステップで解説します。ツールはMAYAです。 あまりデザインしながらモデリングする人は居ないので参考になると思います。
Introduction - Hi everybody! My name is Viki Yeo. I'm from Korea and I'm a character artist for games. I am going to show you how I created my image “Young girl”. I used 3ds Max 2008, ZBrush, Mental ray, Photoshop CS2 and reference images by www.3d.sk Concept - This model is a girl who is Petra. When I saw her, she is a very sad girl. So, I decided to create a sad girl. Modeling - I created a base
Hello, My name is Max Edwin Wahyudi, and here I will tell you about the making of 'Song Hye Kyo' the Korean actress in 3dsmax. The Head First of all, I started by collecting her pictures for reference, but because the lack of good images of her in the internet I decided to grab the images from one of her movies. Then I used zbrush to start making the face with traditional method. After I think It
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