Today, FTL: Faster than Light is recognized as one of the most influential games in the indie sector. Alongside The Binding of Isaac and Spelunky, it was part of a holy trinity of games that popularized the roguelite genre in the early '10s. But before it was a hit, FTL was just a humble idea shared by Matthew Davis and Justin Ma, two developers working at 2K’s Shanghai office. The studio wasn’t a